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 Civilization 5

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TheNozzle
AwesomeSauce
TheNozzle


Posts : 526
Join date : 2009-10-15
Age : 28
Location : South Texas

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PostSubject: Civilization 5   Civilization 5 Icon_minitimeSat May 15, 2010 7:22 pm

I Just read on Civilization 5 and there going to make some major changes

Quote :
Civilization V will feature an entirely new game engine scripted in Lua, as well as a hexagonal map instead of the square tiles of earlier games in the series. The combat system will also be overhauled, including allowing only one unit per tile and giving cities the ability to defend themselves. Many elements new to Civilization IV and its expansion packs will be removed or changed in the game, such as religion and espionage. In addition, the maps will contain a number of computer controlled city states as non-player characters that are available for trade, diplomacy and conquest. A civilization's borders will also expand more realistically, favoring more productive terrain, and the concept of roads will be changed.[6]

The Hex map sounds interesting. but other then that seems Bad, Especily the "one unit per tile" thing.
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